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Rules - page 1, 2, 3, 4, the pieces

  1. Each player can make one move in one round.
  2. In the first three rounds every player has two rights:
    1. To skip his turn, not move.
    2. To move his pieces to a favorable position within his field. [To position all his pieces as he deems advantageous.]
    Each of these may only be done once during the first three turns. And will stand for a move. [Yellow has already used 15.2 and can not re-use it.]
  3. The chosen alliances cannot be changed during the game.
  4. During the first three rounds, Yellow and Black can, without losing a move, place their motorcyclist once on the field of another color. This color is then stationary for the remainder of the game. [This rule needs more detail. Suggest playing without this rule.]
  5. Alliances during the first three rounds are possible, but after that they are forbidden.
  6. He, who, during the first three rounds, defeats a piece of another player, declares himself the opponent of that player.
  7. Playing order: Yellow, Black, Green, Red. The exception is rule 22.
  8. A player, who, during the first three rounds, takes another player's piece must declare himself the opposition of this player. [Same rule as above]
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Copyright 2007, Michel Paquette. License for "Schoenberg Coalition Chess" delivered by BELMONT MUSIC PUBLISHERS.