- Each player can make one move in one round.
- In the first three rounds every player has two rights:
- To skip his turn, not move.
- To move his pieces to a favorable position within his field.
[To position all his pieces as he deems advantageous.]
Each of these may only be done once during the first three turns. And will stand for a move.
[Yellow has already used 15.2 and can not re-use it.]
- The chosen alliances cannot be changed during the game.
- During the first three rounds, Yellow and Black can, without losing a move, place their motorcyclist once on the field of another color. This color is then stationary for the remainder of the game.
[This rule needs more detail. Suggest playing without this rule.]
- Alliances during the first three rounds are possible, but after that they are forbidden.
- He, who, during the first three rounds, defeats a piece of another player, declares himself the opponent of that player.
- Playing order: Yellow, Black, Green, Red. The exception is rule 22.
- A player, who, during the first three rounds, takes another player's piece must declare himself the opposition of this player.
[Same rule as above]
|