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Rules - page 1, 2, 3, 4, the pieces

Pieces: Movement and distribution

(K) King--The King moves and conquers like in chess. If the King is lost the game is lost.
(P) Plane--The Plane is the strongest piece. It can move to any square and can threaten; or defeat any piece using two; "knight-like" moves. He can jump over other pieces. He cannot go back to his original position.
(S) Sub--He can move like all of the regular chess pieces except en-passent. He may be taken without losing the game.
(T) Tank--The tank moves like the queen in chess.
(A) Artillery--The Artillery moves like a rook.
(E) Engineer--This piece moves like a bishop.
(M) Motorcyclist--The Motorcyclist moves like a knight.
(R) Machine-gun--It can move like both a king and a pawn but it can be taken without losing the game. It can move twice forward on its first move if it doesn't take a piece.
(G) Guard--This piece is exactly like a pawn. Note: If a Machine-gun or a Guard reaches the border square of an enemy field, it can be changed into any figure except a King. Any player can change his pieces in this manner.

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Copyright 2007, Michel Paquette. License for "Schoenberg Coalition Chess" delivered by BELMONT MUSIC PUBLISHERS.